The XR experience takes place in public space and collectively

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Monira65
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The XR experience takes place in public space and collectively

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Méta-Media spoke with Fabien Siouffi , founder of Fabbula and development director of UNI-XR who participated in writing this study, to take stock of the major trends in Extended Reality (XR).

It was imagined that XR would find its place in the heart of homes via lightweight headsets, the television screen or the games console. But according to the CNC report, only 7% of French people own a virtual reality headset and for two thirds of users, the VR experience takes place in a family or friendly circle.



These two figures clearly illustrate the fact that virtual new zealand whatsapp number data 5 million reality is mainly experienced as a collective experience. We are thus seeing the proliferation of more accomplished experiences outside the home, in places of culture and entertainment such as museums, cinemas, theaters, amusement parks, arcades, escape games, etc., but also shopping centers.

These experiences require a certain quality of materials, but also a form of mediation which accompanies the before and after of the immersive moment.

"XR experiences are becoming moments of life. It is now important to take care of transition moments , " says Fabien Siouffi, who gives an example of what a company like DreamScape can offer . You book a slot and between the time you book and the time of the experience, you receive some communication elements via your mobile. On the day, you are welcomed by mediators. The tutorial and setting up the equipment are not technical moments, but are completely scripted. We are already in the story. The experience is collective, around 6 people who are then invited to discuss the session over a drink."
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